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"It's kind of ironic that my interview with Peter Molyneux a few weeks ago focused on the one part of "Fable 2" about which I ended up having significant complaints: the story.
Variety's Ben Fritz writes:
"It's kind of ironic that my interview with Peter Molyneux a few weeks ago focused on the one part of "Fable 2" about which I ended up having significant complaints: the story.
In his typically charming but none-too-modest manner, here's what Molyneux (creative director of "Fable" developer Lionhead) said about his goals for upping the game's dramatic stakes: "I said we've got to try and make the greatest story ever told."
Now, obviously the chances of the folks at Lionhead surpassing Shakespeare and Dostoyevsky and Dickens and Marquez and a few thousand of our other greatest writers were pretty low. But in the end, the story in "Fable 2" wast just, well, standard videogame fluff..."
- •PSA: Fable 2 'See the Future' DLC now available
- •Lionhead Promises More DLC for Fable 2
- •PETA Gives Fable 2 An Award
- •Premium and Free Fable 2 DLC Set for December 22
- •Molyneux Thinks Fable 2 Would Be 'Great' as Digital Download
- •Fable 2 - big announcement today?
- •Joystiq: Microsoft will email your missing Fable 2 DLC codes
- •Why Fable 2's story didn't work
- •Fable 2 Sells Over 350,000 Units in North America at Launch
- •IGN Fable 2 Review
- •Making Your Character in Fable 2
- •Fable 2's Street Date Broken, Too





