First Impressions of Left 4 Dead 360 Demo
Post by Supervirus , 2008-11-10 07:05:36 Source: thegoozexreport Editor:ShirleyTags: Left 4 Dead

Shawn Lebert Says: A helicopter sweeps over the thundering skies like a whip in a rainstorm. Someone screams that there’s rescue at the hospital, leaving you in a momentous decision to find a way to the haven or to stay right where you are because of safety. You gaze out over the roof ledge of a tenement, staring at the burning streets below, and smelling nothing but rain and gunpowder. Everything seems unnaturally quiet after the helicopter roars away. Would you take the scoop and head to the new sanctuary and risk to experience new horrors that wait? Or will you confide in this apartment house as refuge?
Either way, the truth is: You’re never safe. And Left 4 Dead makes you completely aware of that fact. Wiping out a building with the undead doesn’t mean anything. It just means you managed to survive a few seconds longer. You’d be wiser to reload your current weapon, rather than take that sigh of relief. For a long time, games have always been about What’s behind that corner? Stop thinking that way completely. L4D starts making you think What could be in front of us as well as behind us? That creates a new fear for us as we journey from one place to another. This idea alone keeps you constantly on your tippy-toes. This game is scary and intense.
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