(Note: This article was written and submitted by SlapStic reader Eclipse of GamingMyWay.com. If you'd like to write for SlapStic, just check out our "Submit Your Article" form! Any well thought out article is accepted.)
That's right, it's me with some more reasons why MMORPG’s, particularly World of Warcraft, are bad, bad, bad. Of course, you already knew that, so let's take a look at some of the best reasons.
5) They're addictive
No joke. Seriously, just check out the number one reason for some of the withdrawal symptoms if you don't believe me. I have friends who play for hours on end trying to get their fix of one more epic item. They give up lots of social opportunities in order to do "one more raid" in the hopes of finding what they need and not have it looted by a guild mate, or to make enough gold to buy what they want from whatever vendors may be available. Most people will try to turn this into a compliment about how awesome the game is, but now you're prepared for it so you don't fall into the same trap.
4) They turn you into a wimp
"Warriors are so overpowered!" Ever hear that line? It's the line of someone who has just lost PvP to a warrior. Now, in most games, you pick up your character and try again. In an MMORPG? You go onto the official forum to let the devs know that the enemy class needs to be nerfed, or yours needs to be buffed... preferably both! MMORPG’s are so based on stats that the way to win is to have higher stats first, more skill second. This, in turn, leads you to look to other people (in this case, the devs) to solve your problems for you, instead of you solving them yourself (such as by getting better at the game, and then winning). So much for self-reliance. And all of this is without even considering the physical aspects of wimpiness from a lack of exercise. Perhaps this isn't a good life lesson, though it apparently works in MMORPG’s. After all, they want you to be happy so you’ll keep playing and hand over more of your hard-earned money. Speaking of which...
- •New Blizzard MMO Will 'Be Significantly Differentiated Enough' from World of Warcraft
- •Top five best sellers for 2009 tracked for each console
- •Sony commissions PS3 MMO for Taiwanese market
- •Microsoft Title Conquers MMO Death Boredom?
- •Top Five Reasons To Never Play An MMORPG
- •Halo MMO Was Canceled at Ensemble Studios
- •Casual Connect: Gaia Online's Trojan Horse MMO
- •[Vedio]Age of Conan'Launch Event' video HD





