Nvidia announced today that two major development partners have signed on for their PhysX technology. 2K Games and Electronic Arts will both use the physics engine in their various worldwide studios. The PhysX development solution works with PS3, Wii, PC and Xbox 360.
"We are very impressed with the quality of the PhysX engine and we licensed it so our studios can use this solution early in development," said Jacob Hawley, technology director for 2K. "Developing games with an interactive story and immersive gameplay remains our number one priority, and aligning with technology leaders like Nvidia allows our teams to concentrate on making great games."
"PhysX is a great physics solution for the most popular platforms, and we're happy to make it available for EA's development teams worldwide," said Tim Wilson, Chief Technology Officer of EA's Redwood Shores Studio. "Gameplay remains our number one goal, with character, vehicle and environmental interactivity a critical part of the gameplay experience for our titles, and we look forward to partnering with Nvidia to reach this goal."
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Post by Shirley 2010-03-07




