
Flower's the type of game that'll probably elicit numerous reviews slinging around words like "experiential" and other such highfalutin terms. But I'd rather get straight to the point: At its basic level, you fly around. You touch flowers. Green stuff happens. But it's more than that, a lot of which probably extends past the scope of this review.
This won't be an analytical take on thatgamecompany's auteurist endeavor. Though Flower is rife with potential symbolism, I'll try to leave most of the discovery to you; it'd be a disservice to reveal the game's ending. And I can't talk about Flower's minute detailing without discussing the project as a whole -- it'd be like analyzing a half-seen movie. But I will get into what it's like playing this beautiful PSN title. Quite simply: It's fun.
- •Flower Tops PlayStation Network Sales In March
- •PS3 Flower's grass impossible on other systems
- •Flower is top downloaded PSN game in February
- •Flower Remember Trailer
- •Flower's Release Highlights the Launch of Spring Fever on PSN
- •Flower Reviews
- •Flower gets priced in Europe
- •Flower Coming To PSN February 12
- •Flower Color Burst Gameplay
- •Reviews: SIREN: Blood Curse





