Earlier this week, news spread across the Internet (as news has a habit of doing) that Dead Space: Extraction, a prequel to EA’s survival horror title released for the Xbox 360 and PlayStation 3 last year, would incorporate functionality for the upcoming Wii MotionPlus add-on. Well, it turns out that’s not the case, as the report was the product of a misinterpretation.
Here’s what happened: Speaking at the 2009 Goldman Sachs Technology and Internet Conference in San Francisco, Electronic Arts COO John Pleasants touched on the publisher’s plans for the Wii MotionPlus. Evidently he also made mention to Dead Space: Extraction during this same part of his talk, which gave the impression that the game would incorporate functionality with the add-on (whenever it’s actually released). But EA has since confirmed to IGN that the initial reports were in fact a misinterpretation, and Dead Space: Extraction will not use MotionPlus functionality.
As IGN notes, considering Dead Space: Extraction is a "guided FPS" (to use the parlance of its developers) that focuses more on accurate shooting than accurate motion controls, the lack of MotionPlus functionality doesn’t seem like any great loss. The game is currently planned for release in October.
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- •Dead Space: Extraction TGS 09: Exclusive Horror Walkthrough
- •Dead Space: Extraction Developer Diary
- •Wii MotionPlus sells nearly 500K units before Wii Sports Resort releases
- •Dead Space: Extraction Controls Doc
- •EA Moves Wii Tennis, Tiger Woods Up to MotionPlus Launch
- •EA Sports Launching Wii MotionPlus Bundles
- •Rumor: Wii MotionPlus Dated July 10th... in Amsterdam?
- •Why The Conduit Dropped Wii MotionPlus Support
- •Dead Space: Extraction Won't Use MotionPlus, After All
- •Dead Space: Extraction to support MotionPlus
- •Dead Space: Extraction Debut Trailer





